Vinyl Rally @ Lueften Festival (Frankfurt)
The vinyl rally is an large-scale installation combining sound art, video art and kinetic sculpture into every kid and kidult’s dream-hybrid; an immersive participatory play-set playing off vinyl fetishism, video arcade mystique and the machismo of motor sports in a video game played within a real world setting!
Classic first person video racing is simulated as remote control cars with styli attached, race across a track constructed from a mass of disused vinyl records. Transmitting sound (produced as the styli skim along the vinyl surface) and vision (from wireless spy cameras mountedto the front of each car) to reengineered old school racing consoles with immersive 50” flat screens. Here players navigate the course from the vehicles point of view, not only controlling the cars movements, but also the parameters of the resulting sounds they create via a series of unique audio effects mounted onto the dashboard (by Last Gasp Laboratories) giving each car its own distinct aural flavour. These sounds are emitted from speakers built into the seats causing them to vibrate in correspondence with the movements on screen, producing a personally immersive experience aurally, visually and physically that can only be truly appreciated seated at the controls.
http://www.lueftenfestival.de/
22nd - 24th June 2012
The vinyl rally is an large-scale installation combining sound art, video art and kinetic sculpture into every kid and kidult’s dream-hybrid; an immersive participatory play-set playing off vinyl fetishism, video arcade mystique and the machismo of motor sports in a video game played within a real world setting!
Classic first person video racing is simulated as remote control cars with styli attached, race across a track constructed from a mass of disused vinyl records. Transmitting sound (produced as the styli skim along the vinyl surface) and vision (from wireless spy cameras mountedto the front of each car) to reengineered old school racing consoles with immersive 50” flat screens. Here players navigate the course from the vehicles point of view, not only controlling the cars movements, but also the parameters of the resulting sounds they create via a series of unique audio effects mounted onto the dashboard (by Last Gasp Laboratories) giving each car its own distinct aural flavour. These sounds are emitted from speakers built into the seats causing them to vibrate in correspondence with the movements on screen, producing a personally immersive experience aurally, visually and physically that can only be truly appreciated seated at the controls.
http://www.lueftenfestival.de/
22nd - 24th June 2012
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